Wednesday, December 28, 2011

iPhone: The Missing Manual: Covers the iPhone 3G

iPhone: The Missing Manual: Covers the iPhone 3G Review



The new iPhone 3G is here, and New York Times tech columnist David Pogue is on top of it with a thoroughly updated edition of iPhone: The Missing Manual. With its faster downloads, touch-screen iPod, and best-ever mobile Web browser, the new affordable iPhone is packed with possibilities. But without an objective guide like this one, you'll never unlock all it can do for you.

In this new edition, there are new chapters on the App Store, with special troubleshooting and sycning issues with iTunes; Apple's new MobileMe service, and what it means to the iPhone; and Microsoft Exchange ActiveSync compatibility.

Each custom designed page in iPhone: The Missing Manual helps you accomplish specific tasks with complete step-by-step instructions for everything from scheduling to web browsing to watching videos. You'll learn how to:

  • Use the iPhone as a phone -- get a guided tour of 3G's phone features and learn how much time you can save with things like Visual Voicemail, contact searching, and more
  • Figure out what 3G means and how it affects battery life, internet speed, and even phone call audio quality.
  • Treat the iPhone as an iPod -- listen to music, upload and view photos, and fill the iPhone with TV shows and movies
  • Take the iPhone online -- learn how to get online, use email, browse the Web, and use the GPS
  • Go beyond the iPhone -- discover how to use iPhone with iTunes, sync it with your calendar, and learn about The App Store where you can pick from hundreds of iPhone-friendly programs

Teeming with high-quality color graphics and filled with humor, tips, tricks, and surprises, iPhone: The Missing Manual quickly teaches you how to set up, accessorize, and troubleshoot your iPhone. Instead of fumbling around, take advantage of this device with the manual that should have been in the box. It's your call.


Thursday, December 22, 2011

Bluetooth Demystified

Bluetooth Demystified Review



Bluetooth is a wireless networking standard that allows seamless communication of voice, email and such like. This guide to Bluetooth helps to figure out if it's right for your products and services. It details the strengths and weaknesses of Bluetooth and has coverage of applications and products.


Monday, December 19, 2011

Motorola Droid X Survival Guide - Step-by-Step User Guide for Droid X: Getting Started, Downloading FREE eBooks, Using eMail, Photos and Videos, and Surfing Web (Mobi Manuals)

Motorola Droid X Survival Guide - Step-by-Step User Guide for Droid X: Getting Started, Downloading FREE eBooks, Using eMail, Photos and Videos, and Surfing Web (Mobi Manuals) Review



This concise Motorola Droid X manual provides step-by-step instructions on how to do everything with your Droid X FASTER. This phone is a highly customizable device that uses the Android operating system. You will unlock hidden secrets on your device, such as how to download FREE eBooks, send email, surf the web, and read news for FREE.

This Droid X guide includes:

Getting Started:

- Button Layout
- Navigating the Screens
- Making Calls
- Using the Speakerphone During a Voice Call
- Staring a Conference Call
- Managing Your Contacts
- Adding a New Contact
- Adding a Favorite Contact (Speed Dial)
- Text Messaging
- Adding Texted Phone Numbers to Contacts
- Copying, Cutting, and Pasting Text
- Using Swype
- Sending Picture and Video Messages
- Using the Internet Browser
- Managing Open Browser Windows
- Photos and Videos
- Taking Pictures
- Capturing Videos
- Using the Email Application
- Changing Email Options
- Managing Applications
- Sharing an Application
- Using the Android Market to Download Applications
- Reading User Reviews
- Deleting an Application

Advanced Topics:

- Reading eBooks on the Droid X
- Downloading thousands of free eBooks
- Adjusting the Settings
- Turning Vibration On and Off
- Setting Alert Sounds
- Changing the Wallpaper
- Setting a Pattern Lock
- Changing Keyboard Settings
- Changing Photo Settings
- Turning Bluetooth On and Off
- Turning Wi-Fi On and Off
- Turning Airplane Mode On and Off
- Tips and Tricks
- Using Voice Search
- Maximizing Battery Life
- Resetting Your Droid X
- Viewing the Full Horizontal Keyboard
- Calling a Number on a Website
- Troubleshooting
- List of Droid-friendly websites that save you time typing in long URL addresses


Friday, December 16, 2011

The Second-Hand Parrot

The Second-Hand Parrot Review



The Second-Hand Parrot Feature

  • Paperback / 96 Pages / 6 1/2 x 7 7/8 / 2002
Two expert parrot owners point out the pros and cons of adopting a bird that has had a previous owner. All Complete Pet Owner's Manuals are heavily illustrated with color photos and line art, and are filled with reliable, easy-to-understand information on pet care. The many titles in this series show and tell pet owners how to care for dogs, cats, birds, fish, reptiles, gerbils, hamsters, and virtually every other animal that is kept as a pet. The books give advice on purchasing and otherwise acquiring a pet, maintaining health care, housing, proper feeding, and where applicable, grooming and training. Clear, straightforward text comes with high-quality, full-color photos and anatomically accurate line art, as well as helpful tables and charts.


Thursday, December 15, 2011

Android Wireless Application Development (2nd Edition) (Developer's Library)

Android Wireless Application Development (2nd Edition) (Developer's Library) Review



The start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques!

 

This book delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android. Drawing on their extensive experience with mobile and wireless development, Lauren Darcey and Shane Conder cover every step: concept, design, coding, testing, packaging, and delivery. The authors introduce the Android platform, explain the principles of effective Android application design, and present today’s best practices for crafting effective user interfaces. Next, they offer detailed coverage of each key Android API, including data storage, networking, telephony, location-based services, multimedia, 3D graphics, and hardware.

 

Every chapter of this edition has been updated for the newest Android SDKs, tools, utilities, and hardware. All sample code has been overhauled and tested on leading devices from multiple companies, including HTC, Motorola, and ARCHOS. Many new examples have been added, including complete new applications. This new edition also adds

 

  • Nine new chapters covering web APIs, the Android NDK, extending application reach, managing users, data synchronization, backups, advanced user input, and more
  • Greatly expanded coverage of Android manifest files, content providers, app design, and testing
  • New coverage of hot topics like Bluetooth, gestures, voice recognition, App Widgets, live folders, live wallpapers, and global search
  • Updated 3D graphics programming coverage reflecting OpenGL ES 2.0
  • An all-new chapter on tackling cross-device compatibility issues, from designing for the smallest phones to the big new tablets hitting the market
  • Even more tips and tricks to help you design, develop, and test applications for different devices
  • A new appendix full of Eclipse tips and tricks

 

This book is an indispensable resource for every member of the Android development team: software developers with all levels of mobile experience, team leaders and project managers, testers and QA specialists, software architects, and even marketers.


Thursday, December 8, 2011

More iOS 5 Development: Further Explorations of the iOS SDK

More iOS 5 Development: Further Explorations of the iOS SDK Review



Interested in iPhone and iPad apps development? Want to learn more? Whether you’re a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 5 Development, we have the perfect book for you.

More iOS 5 Development: Further Explorations of the iOS SDK digs deeper into Apple’s latest iOS 5 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can—covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps.

If you are going to write a professional iPhone or iPad app, you’ll want to get your arms around Core Data, and there’s no better place to do so than in the pages of this book. The book continues right where Beginning iOS 5 Development leaves off, with a series of chapters devoted to Core Data, the standard for persistence that Apple introduced to iPhone with SDK 3. Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps—offering a breadth of coverage you won't find anywhere else.

The Core Data coverage alone is worth the price of admission. But there's so much more! More iOS 5 Development covers a variety of networking mechanisms, from GameKit’s relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web.

Dave, Scott and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important, although iPhone 4S is dual core.  Apps are getting more and more complex, including sophisticated game apps that offer virtual or augmented reality experiences that take advantage of sensors and other APIs in the newest iOS 5 SDK.

Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, there’s something for everyone in More iOS 5 Development.

Note: A few of the apps in this book demonstrate technologies not yet supported by the simulator. To run them on your iPhone or iPod touch, you'll need to join one of Apple's paid iPhone developer programs.

What you’ll learn

  • All about Core Data: key concepts and techniques for writing larger applications
  • How to utilize a variety of networking mechanisms, including peer-to-peer connections over Bluetooth using GameKit
  • Details on the addition of Bonjour discovery and network streams
  • How to embed maps with Map Kit and use in-application email
  • How to access a user’s iPod library and integrate music into apps
  • Essentials of concurrent programming and advanced debugging techniques
  • How to work with enhanced multitasking, threading, memory management and other APIs
  • Tips on working with data from the web and the cloud, including Apple's  iCloud 
  • How to work with the iOS 5 SDK when dealing with sensors, gyroscopes, etc. for augmented reality experiences in game and socia media apps

Who this book is for

All iPhone, iPod touch, and iPad app developers, especially developers already familiar with the basics of Apple's iPhone SDKs.